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Designing MinuteMatch: an interview with Olivier Behr

Screenshot of MinuteMatch Casual games require simple controls, and what could be simpler than a single button? However, it’s not easy to come up with a game that requires only a single button and is still fun to play. The designers at Oliver Pearl succeeded in this task, though, with their game MinuteMatch. I talked with Olivier Behr, one of the designers of MinuteMatch, about the challenges in designing this single-button, multiplayer game. Read the entire entry »

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March 1st, 2006 @ 02:58 PM • Filed under Controls, Design Process, Interviews