Randomness can improve your game design
Chris Bateman has posted a thought-provoking article about randomness, that has completely changed the way I look at random elements in games. Like the game designer Chris Bateman describes in his article, I tend to look down on randomness and try to eliminate it from my game designs. In my view, randomness is unfair, because it doesn’t take personal skills into consideration. Yet Chris argues that randomness is fair, because it doesn’t take personal skills into consideration. Read the entire entry »

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