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	<title>Comments on: Replay</title>
	<link>http://www.casualgamedesign.com/?p=51</link>
	<description>Designing games everyone can enjoy</description>
	<pubDate>Tue, 07 Sep 2010 02:08:10 +0000</pubDate>
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 		<title>Comment on Replay by: fyet</title>
		<link>http://www.casualgamedesign.com/?p=51#comment-3672</link>
		<pubDate>Thu, 01 Apr 2010 04:38:02 +0000</pubDate>
		<guid>http://www.casualgamedesign.com/?p=51#comment-3672</guid>
					<description>heuuummm... ^,^</description>
		<content:encoded><![CDATA[	<p>heuuummm&#8230; ^,^
</p>
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 		<title>Comment on Replay by: CDub</title>
		<link>http://www.casualgamedesign.com/?p=51#comment-3574</link>
		<pubDate>Thu, 03 Dec 2009 06:32:31 +0000</pubDate>
		<guid>http://www.casualgamedesign.com/?p=51#comment-3574</guid>
					<description>With re-playability, I believe the best way of keeping the player interesting in continuing the game is taking different approaches as someone mentioned; instead of doing method &quot;A,&quot; the player should seek alternative ways of accomplishing a goal.</description>
		<content:encoded><![CDATA[	<p>With re-playability, I believe the best way of keeping the player interesting in continuing the game is taking different approaches as someone mentioned; instead of doing method &#8220;A,&#8221; the player should seek alternative ways of accomplishing a goal.
</p>
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 		<title>Comment on Replay by: eddies</title>
		<link>http://www.casualgamedesign.com/?p=51#comment-2321</link>
		<pubDate>Tue, 18 Sep 2007 20:49:01 +0000</pubDate>
		<guid>http://www.casualgamedesign.com/?p=51#comment-2321</guid>
					<description>well i guess replays are very important in every aspects but let limit it to games for now without replay you cant learn from your mistakes that what you have done in th past or you can't get pleasure that what you have done previously ...replays in sport are very essential i guess one cannot figure it out what is happenning without seeing the replay in sports so i guess replays are very important

kind regard 
eddies
www.naturalgames.com</description>
		<content:encoded><![CDATA[	<p>well i guess replays are very important in every aspects but let limit it to games for now without replay you cant learn from your mistakes that what you have done in th past or you can&#8217;t get pleasure that what you have done previously &#8230;replays in sport are very essential i guess one cannot figure it out what is happenning without seeing the replay in sports so i guess replays are very important</p>
	<p>kind regard<br />
eddies<br />
<a href='http://www.naturalgames.com' rel='nofollow'>www.naturalgames.com</a>
</p>
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 		<title>Comment on Replay by: GBGames</title>
		<link>http://www.casualgamedesign.com/?p=51#comment-2007</link>
		<pubDate>Mon, 18 Jun 2007 16:31:35 +0000</pubDate>
		<guid>http://www.casualgamedesign.com/?p=51#comment-2007</guid>
					<description>I think the idea of replaying a section of time from a different viewpoint could be fun.  Imagine if you are in one part of an area, and you wanted to find out what happened to the proximity mine you set in a different area.  You can essentially rewind, replay time, and simply move the camera to a different part of the world. If an explosion occurred, you know someone or something was nearby, and now, back in the present, you can continue how you think would be best.</description>
		<content:encoded><![CDATA[	<p>I think the idea of replaying a section of time from a different viewpoint could be fun.  Imagine if you are in one part of an area, and you wanted to find out what happened to the proximity mine you set in a different area.  You can essentially rewind, replay time, and simply move the camera to a different part of the world. If an explosion occurred, you know someone or something was nearby, and now, back in the present, you can continue how you think would be best.
</p>
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 		<title>Comment on Replay by: Saverio Caminiti</title>
		<link>http://www.casualgamedesign.com/?p=51#comment-2005</link>
		<pubDate>Mon, 18 Jun 2007 15:33:59 +0000</pubDate>
		<guid>http://www.casualgamedesign.com/?p=51#comment-2005</guid>
					<description>This is my interpretation of the &quot;Replay&quot; for the Jay Flash Game Design Competition #3.

http://www.dsi.uniroma1.it/~caminiti/personal/jay/

Is there anyone who want to implemente it?</description>
		<content:encoded><![CDATA[	<p>This is my interpretation of the &#8220;Replay&#8221; for the Jay Flash Game Design Competition #3.</p>
	<p><a href='http://www.dsi.uniroma1.it/~caminiti/personal/jay/' rel='nofollow'>http://www.dsi.uniroma1.it/~caminiti/personal/jay/</a></p>
	<p>Is there anyone who want to implemente it?
</p>
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